Minecraft - Pocket Edition 0.9.0
|03 Nov 2015
Minecraft Pocket Edition 0.9.0 - update new games from 28.06.2014. In this update of the game was made a lot of very important fixes games with sets of bugs which were made in previous versions. Also this version is full of new innovations. The main innovation in version Minecraft Pocket Edition 0.9.0, it was the fact that now the world endless like in Minecraft PC. Along with this the game has added new units which have been ported from version 1.7.2 of Minecraft is a PC version of the game.
You can view video reviews of the new version of the game on our website, in this article, below!
Minecraft Pocket Edition 0.9.0 is a completely new step forward, forward to the new one. With each release of new versions of the game becomes even more interesting and exciting, anyone who played Minecraft PC game Minecraft versions 1.7+ will understand that Minecraft Pocket Edition with each version coming to a computer game. Now in MCPE 0.9.0. new opportunity generation, new blocks like in Minecraft PC. But that's not all there is in this superior version of the game. The entire list of changes updating the game you can see below.
List of changes: Innovations
: Buttons for certain actions. (to blow up a creeper, if you're holding a flint; to shear a sheep if you hold the scissors, etc.)
New options of world generation:
The option of choosing the size of the generated world.
Small (As in the worlds before 0.9.0).
The generation of the world will be old for compatibility with older devices.
To Realms will not be an endless world of choice (you can choose only from a limited world).
Superpacket (Only in Creative).
Have retarded AI and not be able to trade.
The Traveler Edge.
Will not give death the pearl of the region in 0.9.0.
The AI of mobs:
The AI of the mobs on the PC version.
Now night leaves spawned spiders, making biomes with lots of trees, infested with spiders.
Eggs of all summoning mobs (Creativity)
Porting the generator from the PC version, which generates new biomes and natural patterns.
This will only apply to new worlds.
Exclusive for pocket edition: the Generation of bridges of boards, if the village is in water.
Exclusive for pocket edition: the Tables in the village are generated with the carpet.
It would be difficult to find due to the lack of an Eye Region
Exclusive structure of "Fallen trees".
The abandoned mines.
Include Spawner with normal spiders, the lack of potion effects.
There is an opportunity to grow your own.
Structure of mossy cobblestone.
Water of the lake.
A jungle tree.
Oak now are generated with different height and size.
Spruce now generate with different heights and sizes.
Natural generation units:
This refers to the blocks that have been added to the game, but not generated when creating maps.
The high grass.
Mossy stone brick.
Cracked stone brick.
Add all of the biomes from the PC version (Except for Ada and Edges).
A large taiga.
Taiga was carrying snow.
A deep ocean.
The frozen ocean.
The mushroom island.
New technical biomes.
Mushroom island shore.
The cool beach.
The land of mountains
The edge of the jungle
Blocks and items:
Type spauner can be switched by tapping the egg by the summoning of that mob that you want to spauner Spawner.
Painted fired clay.
Can be dyed into all 16 colours.
The red sand.
The Stone Edge.
Block portal in the Region.
The wood of a Jungle tree.(In Survival mode).
The wood is Dark oak.
The Wood Is Acacia.
Board a Jungle tree.
Boards of Dark oak.
Boards Of Acacia.
Step out in a Jungle tree.
Step Dark oak.
Steps from Acacia.
Slab of Jungle wood.
Slab of Dark oak.
Slab of Acacia.
The sapling Dark oak.
The Jungle tree sapling.
Instead of a blue flower.
All 4 variants
The Blue Orchid.
Physics for particles.
The water particles.
Particles of lava.
The domestication of wolves.
Shearing Mushroom cows
Separate textures for the top logs of different trees.
Change the color of the grass depending on the biome.
The texture of the grass will not change the OpenGL 1.1
Separate textures for the top of birch, spruce, tropical trees.
Non-transparent textures for foliage of tropical trees.
The inventory of creative mode includes:
The new crafting interface for workbench and stonecutter.
The desktop screen only shows the craft of the subject.
The new interface in survival mode.
Double high grass.
A large fern.
Gravel no longer falls after the spawn.
Now for crafting beet soup beets requires six instead of four.
Also beet soup using 8 (Heart.svgHeart.svgHeart.svgHeart.svg) of a heart , instead of 5 (Heart.svgHeart.svgHalf Heart.svg).
From beets you can't craft red dye.
The bed does not restore health after sleeping, making food more fit to survive.
Support for "transparent" mode (the status bar does not appear during the game)
Added crafting cobblestone suede.
Residents can open doors, but can also go far from the village because of the simplified AI.
Sometimes the creeper do not destroy the grass blocks after the explosion.
If you destroy the block on, which the gate is opened the block will fall out, and the door no. (also happens with high flowers)
When writing in the chat starts to fall Fps. After the message disappears, the lags stop.
Treated its destruction.
Sometimes the worlds are not saved, and the chests you can discover things that the player has previously posted. Therefore a possible dupe.
Constant game crashes on worlds with a Survival mode(iPhone 4S).
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