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MinecraftPE-Mods.com » Minecraft PE Mods - Addons 1.20.15 » Core Engine API Mod For Minecraft PE 1.12.0, 1.11.1, 1.10.0

Core Engine API Mod For Minecraft PE 1.12.0, 1.11.1, 1.10.0


Core Engine API is a mod that is designed to install other mods, such as IndustrialCraft and block launcher Addons. Core Engine is a library containing over a thousand additional methods and modules that can be used for complicated modifications.

You can directly in Minecraft PE create your mods for BlockLauncher Pro in format js or modpkg, and then share them with other players. All you need is to create some new themed blocks, items or mobs, then add textures and you're done!

How does it work?

  • This is the most convenient library to work with ModPE
  • It has a convenient and intuitive interface
  • The ability to automatically download mods from the specified directory
  • Fast creation of new blocks, items and mobs
  • Convenience for showing the crafting recipes of items
  • Has its own settings, and also new cells for them

If you are a developer, mods or want to become one, then this API will be the best choice. Other APIs are still far behind. You can save many time and energy to create your new project.

How to install Core Engine API

Addons for BlockLauncher Pro - these mods are more progressive scripts that have ".Zip", ".JS" and ".Modpkg" extension. It also has full integration with all the functionality up to Minecraft PE 1.12.2 version (Temporarily). Mainly used Java features for iOS and Android.
To get started, you will need BlockLauncher, which is an application for Android or iOS. Please note that the application version may have functionality for an incompatible Java version inside the game. For each version of the game, a separate BlockLauncher application was developed.
  1. Download and install BlockLauncher Pro apk, then use FX File Explorer, ES File Explorer or other file managers to find the apk file in the Downloads folder.
  2. After installation, use Blocklauncher Pro to launch the game.
  3. After starting the game, you should see the wrench icon at the top of the screen. It also serves as a guideline that you did everything right.
  4. Click on "Startup Options".
  5. Next, scroll down the list and click on "Manage Scripts".
  6. In this menu, you can manage the installed scripts and import them. Here you can also specify the path to the downloaded script.
  7. It is worth noting that some modifications have both script and texture packs. You will need to import this separately. In newer versions, BlockLauncher has a feature to recognize a folder with texture packs and a folder with scripts inside a zip archive, which slightly simplifies the import process.
  8. This has some pros but also cons because mods work for all single and multiplayer (which work on the client side) game worlds automatically. You can activate or deactivate this in the scripts settings menu.
  9. Launch one of the game worlds and check if everything is working correctly. It is also worth noting that this has an extremely low chance of conflict with other scripts, the exception is the same names of items or mobs.
  10. Done! Enjoy the new gameplay.

Which of the updates did you like the most?
Total of answers: 6502
16 Feb 2017
Views: 23712 | Comments: 3 | Tags: Mech & Tech Mods - Addons MCPE, Block launcher Addons ModPE MCPE

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About Author

MinecraftPE Team


I am a professional from Minecraft PE Team that creates and publishes the best content for Minecraft players. We have been studying custom gameplay, modding features, as well as popular game themes for a long time. You can be sure that our materials are designed for the player to spend more time in the game world than usual. Additionally, our modifications will allow you to turn your game into absolutely any other theme. I'm also a pretty good player, so I'll try to answer any of the questions in the comments.

Total comments: 3
Let me give it to you straight I love that you had created this mod but it skewed with the crafting mechanical in the crafting table J don't kk now if it's apart of the mod but it needs to be changed back to the original wink
This is absolutely amazing. cool

I can't believe that all of these people have missed the point, and failed to see how awesome, and necessary this API really is for MCPE. sad

Thank you, I appreciate all your hard work, I'm porting all of my mods, and libs to Core Engine, and never looking back. biggrin
Does it mean create a directory at "games/com.mojang/mods/"?