Elemental Bosses Mod is the addon, which adds to the MCPE world 5 new bosses. They appear randomly after killing certain mobs. This adds incredible complexity to survival. Bosses have their own magical powers and a huge supply of lives. How does it work?
Four of the five bosses will automatically appear after killing certain mobs. They can be called also using eggs to spawn. One of the bosses is very strong and for your safety, it can be invoked only by using eggs.
The mod was designed specifically for version 0.17.0 aka 1.0.0, according to this, some magical abilities may not work for bosses, such as flying the boss can't fly. Also some bosses in 0.16.0 cannot use some special shells because these variables in the source code MCPE simply doesn't contain.
Also need to know what mod will replace the standard mobs, which you won't see. This skeleton, bats, iron golems, etc. Now you can fight only with very strong mobs - with osses. Earth Boss Summon with a mule
HP: 150 hearts
Magical abilities: Shoots poison arrows
Summon with a ocelot
HP: 90 hearts
Magical abilities: Shoots shulker projectiles
Summon with a ghast
HP: 220 hearts
Magical abilities: Inflicts wither effect, his pet fires fireballs
Summon with a iron golem
HP: 325 hearts
Magical abilities: Inflicts damage and blindness effect
Works correctly only in 0.17.0 version
Summon with a polar bear
HP: 225 hearts
Magical abilities: Inflicts slowness
Install Elemental Bosses Addon:
iOS / Windows 10
Download this addon
Open these files (Are in zip archive) after download:
Behavior.mcpack and Resource.mcpack
[i]If you have an Android, then extract file "elemental-bosses-resources.mcpack" to the folder "Resource_packs", which is located at the following path:
games/com.mojang/ and extract file "elemental-bosses-behavior.mcpack" to the games/com.mojang/behavior_packs
Open the MCPE
Create a new world or edit the existing
Select behavior-pack and resource-pack that you previously imported
Ready! Restart Minecraft PE and enjoy the game!