Corpses mod — this modification adds in the world Minecraft PE
zombie corpses that will remain now after their death. Now when you kill any zombie, his corpse is lying on the ground, and some time from this corpse will pour blood (until spilled). Feature Corpses that each time you kill a zombie, his body (corpse) is formed in different poses.
How does it work?
Here we met in the world of Minecraft Pocket Edition zombie who wanders in the mail.
We attacked him, and he got the defeat. As you can see from his body sprinkles the immense pressure of the blood is temporarily.
This pose is the corpse of the zombie.
There are many different poses that vary with the strength dealt the final blow, dropped like a zombie, as well as other facts and details — in General it is the whole physics.
The zombie corpses are lying on the bottom, under water ...
How to install Corpses
Addons for BlockLauncher Pro - these mods are more progressive scripts that have ".Zip", ".JS" and ".Modpkg" extension. It also has full integration with all the functionality up to Minecraft PE 1.12.2 version (Temporarily). Mainly used Java features for iOS and Android.
To get started, you will need BlockLauncher, which is an application for Android or iOS. Please note that the application version may have functionality for an incompatible Java version inside the game. For each version of the game, a separate BlockLauncher application was developed.
- Download and install BlockLauncher Pro apk, then use FX File Explorer, ES File Explorer or other file managers to find the apk file in the Downloads folder.
- After installation, use Blocklauncher Pro to launch the game.
- After starting the game, you should see the wrench icon at the top of the screen. It also serves as a guideline that you did everything right.
- Click on "Startup Options".
- Next, scroll down the list and click on "Manage Scripts".
- In this menu, you can manage the installed scripts and import them. Here you can also specify the path to the downloaded script.
- It is worth noting that some modifications have both script and texture packs. You will need to import this separately. In newer versions, BlockLauncher has a feature to recognize a folder with texture packs and a folder with scripts inside a zip archive, which slightly simplifies the import process.
- This has some pros but also cons because mods work for all single and multiplayer (which work on the client side) game worlds automatically. You can activate or deactivate this in the scripts settings menu.
- Launch one of the game worlds and check if everything is working correctly. It is also worth noting that this has an extremely low chance of conflict with other scripts, the exception is the same names of items or mobs.
- Done! Enjoy the new gameplay.