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Block Monsters Minecraft PE Addon iOS, Android 1.20.15, 1.19.83

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Block Monsters Minecraft PE Bedrock Addon
Block Monsters addon is a modification that will add to Minecraft PE 1.8 new mobs with unique animations, textures and eggs to spawn. Blocks monsters will be self-generated in all dungeons to protect the ore.

As the author reports, he will use these mobs for his full-scale add-on, which should be released soon. The addon will have an adventure theme.

Addon Features

  • Has a unique ID of mobs
  • They have five varieties
  • Has eggs to spawn
  • Generated in certain places
  • Added new movement animation
  • A small artificial intelligence for protection blocks of the ore
  • Can be tamed
  • Neutral to other monsters


What can Block Monsters do?


  • Blocks monsters can be found in the depths of the dungeon or in various caves. It adds a bit of interest to going underground. When some precious ore is nearby, you can hear these monsters.


  • New mobs have a very unusual behavior, because they have no interest in other monsters, but they are very aggressive to the player, because you want to get their ore.


  • To tame new mobs, you will need to feed them very expensive food - diamonds, emeralds, gold and other processed ores. They will follow you and protect you from all the monsters.


  • How to install Block Monsters


    Addons have the following file formats: .mcpack, .mcaddon, .mcworld and less often .zip. These new file types automate the process of installing modifications, texture packs and maps.
    1. First we need FX, ES or another File Explorer application.
    2. Using File Explorer, find the downloaded .mcpack or .mcaddon.
    3. As in iOS, Android, so in Windows 10 or 11, by default, all downloaded files are contained in the "Downloads" folder.
    4. In the drop-down menu, open the addon using the Minecraft PE (Bedrock) application. It will take some time to import.
    5. After successful import, you will see the appropriate pop-up labels in the main menu of the game.
    6. Next, we will need to apply a resource pack and/or behavior pack when creating a new world or editing an existing world.
    7. Open the game world and test the changes.

    In case the addon has .ZIP or .RAR format then use the following guide:
    1. Long press on the zip file to select it. Then click the "More" button in the lower right corner. And then click "Extract to".
    2. After extracting the zip file, open the folder that was created.
    3. Go to the following file address: /games/com.mojang/. The following folders are contained inside:
      • behavior_packs - addon body and scripts.
      • minecraft_worlds - contains both textures, addons and the game world.
      • resource_packs - contains textures that ensure the correct operation of addons.
    4. Next, move the folder with textures to the resource_packs folder (It can be abbreviated as Res).
      Then go back to /games/com.mojang/, but this time open the behavior_packs folder and paste the copied folder of the addon body here (This will be abbreviated as Beh).
    5. Launch Minecraft PE (Bedrock Edition).
    6. Create a new world or edit an existing world.
    7. Select the desired game settings that you want. Then scroll down on the left sidebar and click on resource and/or behavior packs and apply the imported modifications.
    8. Open the game world and test the changes.

    Which of the updates did you like the most?
    Total of answers: 6453
    16 Oct 2018
    Views: 6501 | Tags: Mobs & Monsters Addons - Mods MCPE, .McPack Behavior Packs Addons MCPE

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    About Author

    MinecraftPE Team

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    I am a professional from Minecraft PE Team that creates and publishes the best content for Minecraft players. We have been studying custom gameplay, modding features, as well as popular game themes for a long time. You can be sure that our materials are designed for the player to spend more time in the game world than usual. Additionally, our modifications will allow you to turn your game into absolutely any other theme. I'm also a pretty good player, so I'll try to answer any of the questions in the comments.

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