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Diamond Portal Mod For MCPE iOS, Android

Rating:3.7/3


The Diamond Portal mod will allow you to build a diamond portal in Minecraft PE and use it to transfer a huge amount of diamonds to your game world. This portal has the opposite effect, if you are able to move to another place with ordinary portals, then this portal is able to move diamonds from another space to ours. If you have an urgent need for diamonds, then this mod is perfect for you and will allow you to get a huge amount of diamonds that will last for a long time, there will be so many of them that you can build a house out of diamonds.

How to build a portal?

To create a portal, you will need 14 diamond blocks, which should be arranged as shown in the figure below. The whole assembly process will take you no more than one minute and any Minecraft PE player will be able to cope with it


When you have a ready portal, you will need to activate it, without activation it is absolutely useless. To activate it, take a flint and swipe it across the empty space between the diamond blocks.

When you activate the portal, the blocks around you turn into diamonds. Any ore block that was located next to an open portal will turn into diamond ore, and if there are trees nearby, they will consist entirely of diamond blocks.


If you want to change the whole world in Pocket Edition and make it completely diamond, set the maximum value in the "drawing range" in the game settings, and then activate the portal, and the world around you will become completely composed of diamonds.
Review:


How to install Diamond Portal


Addons for BlockLauncher - these mods are more progressive scripts that have ".Zip", ".JS" and ".Modpkg" extension. It also has full integration with all the functionality up to Minecraft PE 1.12.2 version (Temporarily). Mainly used Java features for iOS and Android.
To get started, you will need BlockLauncher, which is an application for Android or iOS. Please note that the application version may have functionality for an incompatible Java version inside the game. For each version of the game, a separate BlockLauncher application was developed.
  1. Download and install BlockLauncher ".Apk", then use FX File Explorer, ES File Explorer or other file managers to find the apk file in the Downloads folder.
  2. After installation, use Blocklauncher to launch the game.
  3. After starting the game, you should see the wrench icon at the top of the screen. It also serves as a guideline that you did everything right.
  4. Click on "Startup Options".
  5. Next, scroll down the list and click on "Manage Scripts".
  6. In this menu, you can manage the installed scripts and import them. Here you can also specify the path to the downloaded script.
  7. It is worth noting that some modifications have both script and textures. You will need to import this separately. In newer versions, BlockLauncher has a feature to recognize a folder with textures and a folder with scripts inside a zip archive, which slightly simplifies the import process.
  8. This has some pros but also cons because mods work for all single and multiplayer (which work on the client side) game worlds automatically. You can activate or deactivate this in the scripts settings menu.
  9. Launch one of the game worlds and check if everything is working correctly. It is also worth noting that this has an extremely low chance of conflict with other scripts, the exception is the same names of items or mobs.
  10. Done! Enjoy the new gameplay.

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22 Oct 2015
Views: 9540 | Tags: JS - ZIP Block Launcher Mods MCPE

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MinecraftPE Team

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I am a professional from Minecraft PE Team that creates and publishes the best content for Minecraft players. We have been studying custom gameplay, modding features, as well as popular game themes for a long time. You can be sure that our materials are designed for the player to spend more time in the game world than usual. Additionally, our modifications will allow you to turn your game into absolutely any other theme. I'm also a pretty good player, so I'll try to answer any of the questions in the comments.

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