This is a brand new addon that will add a huge number of death animations for monsters and animals. After killing an animal in
Minecraft PE it will look very funny, because there will be a spirit and fly to the heaven, or there is a chance that will be a halo over the head of the mob after death.
About the monsters, after killing a hostile mob it will looks a bit more realistic and harder, because the body will be divided into parts and appear a blood. If you kill the villagers or pillagers, it will look like a murder on stage in the theater, that is very dramatic and very believable.
Custom Death Animation Features
- Addon will add a huge number of animation for all mobs
- There are different animations for animals, neutral mobs and hostile monsters or mobs
- Each animation is accompanied by realistic movements of the victim's body part
- You can use this to enhance the realism of the game, such as shaders
- There are several animations of death for certain mobs, this works randomly.
Custom Death Animation Changes
- Added a special death animation for a spiders
- Ravager now also has a new death behavior
- Zombie has a new humanoid death animation. All other villagers have the same animation
- After Zombie Pigman death this mob will fall on back as enormous strongman
- Added a script with random playback animation of death for Villager
- Added new addon GUI
- Now you can check whether certain new mobs have death animations. If an HP bar appears, then it has a death animation.
How to install Custom Death Entities Animation
Addons have the following file formats: .mcpack, .mcaddon, .mcworld and less often .zip. These new file types automate the process of installing modifications, texture packs and maps.
- First we need FX, ES or another File Explorer application.
- Using File Explorer, find the downloaded .mcpack or .mcaddon.
- As in iOS, Android, so in Windows 10 or 11, by default, all downloaded files are contained in the "Downloads" folder.
- In the drop-down menu, open the addon using the Minecraft PE (Bedrock) application. It will take some time to import.
After successful import, you will see the appropriate pop-up labels in the main menu of the game.- Next, we will need to apply a resource pack and/or behavior pack when creating a new world or editing an existing world.
- Open the game world and test the changes.
In case the addon has .ZIP or .RAR format then use the following guide:
- Long press on the zip file to select it. Then click the "More" button in the lower right corner. And then click "Extract to".
- After extracting the zip file, open the folder that was created.
- Go to the following file address: /games/com.mojang/. The following folders are contained inside:
- behavior_packs - addon body and scripts.
- minecraft_worlds - contains both textures, addons and the game world.
- resource_packs - contains textures that ensure the correct operation of addons.
- Next, move the folder with textures to the resource_packs folder (It can be abbreviated as Res).
Then go back to /games/com.mojang/, but this time open the behavior_packs folder and paste the copied folder of the addon body here (This will be abbreviated as Beh). - Launch Minecraft PE (Bedrock Edition).
- Create a new world or edit an existing world.
- Select the desired game settings that you want. Then scroll down on the left sidebar and click on resource and/or behavior packs and apply the imported modifications.
- Open the game world and test the changes.